Obscure
Mythology Chapter 10: Jinnee
Welcome to Chapter 10 of Obscure
mythology. We are almost half way through the alphabet and it has been an
absolute pleasure sharing these posts with you. Today’s post brings back some
old memories for me. Back in the mid 1980s when I was just a young kid I was
introduced to Dungeon’s and Dragon’s, it changed my life. I loved how the game
combined history with fantasy, it was the perfect game for my very over-active
imagination. I dove head first into the game, spending years developing
characters, kingdoms and even entire worlds. I became a Dungeon Master (the guy
or gal who runs the campaign, more or less the God of whatever world you are
playing in) and never looked back. At one time I was running a campaign for
over twenty people that lasted over three years! It was a great escape and a
fantastic way to channel my creativity. The reason I bring all this up is
because of two books in particular from the D&D world that instantly drew
me to the game and to my love of mythology and history that I have today. The
first was the staple of all manuals for a Dungeon Master, the Monster’s Manual, it was a book full of mythical creatures that
displayed their statistics and more importantly their history and how they
should be used. It was this manual that I became familiar with all sorts of
mythical beasts including the jinnee, known also as djinni or the more popular
westernized version, genie. One of the
first entries that I flipped to was the Jinnee and after I read the information
I realized there was so much more to mythical creatures and legends. I had
always thought of genies as a person trapped in a bottle or lamp who had to grant three wishes to whoever
rubbed it. I had no idea there was so much more to them until I read about them
in the Monster’s Manual. It is just
one of those things I’ll never forget and the reason Jinnee reminds me of my
first experiences playing Dungeon’s And Dragons. The second book was Deities & Demi-Gods, it was a book
full of the world’s mythology broken down into area and it gave a brief
introduction to all of the main stars of ancient mythology and many unknown
gods and goddesses. The world of Dungeon’s and Dragons changed my life and gave
me many of the interests I have today and I shudder to think of the reality I
am in where I never got into it. Anyhow, without further rambling I will share
with you what the Dictionary of Mythology has to say about the Jinnee.
Jinnee: Arab: (D)jinni,
female=jinniyah, plural= (d)jinn, ginn, gann. A powerful spirit made of fire
which assumes all kinds of shapes.
The five order of jinn, in descending order of power
are, marid, efrit, shaitan, jinn, jann.
They were created some 5,000 years ago and lived on
Mount Qaf but were dispersed when they became disobedient. The survivors
reassembled on an island in the Indian Ocean where they now operate.
They are said to have magic powers over humans and
interbreed with them.
In some accounts they are described as half hyaena,
half wolf, with the power to take any form of any animal, serpent or giant
invisible to humans. It is said that they ride abroad at night on such mounts
as foxes or ostriches. (Dictionary of
Mythology, an A-Z of myth, themes and legends, J.A. Coleman).
The first thing I found
interesting was the fact that the type of jinnee that we in the west are accustomed
to picturing, a pretty blond girl who winks and nods or a big blue guy who
lives in a lamp and likes to sing, aren’t even referenced in this description.
The lamp living, wish giving types of jinnee, at least according to Dungeons
and Dragons, fall into the category of the efrit, when it comes to the jinnee
hierarchy. The second tid bit that caught my attention was the fact that jinnee
are inherently evil or at least malevolent and always have been described like
that in Arabian folk lore, very few jinnee actually helped humans for noble
purposes most were either tricked into granting wishes or manipulating their
human companions for their own nefarious ends. Of course, being associated with
evil makes them able to transform into snakes. Here we have the snake again a
major part of this myth, the snake symbolizing the evil or trickery that is
associated with these evil spirts. The last thing that really struck me was how
they were originally created as benevolent beings but became disobedient. This
part of the myth ties into the Igigi myth from my last post fairly well. I can’t
help but think tis may have a connection to the Mesopotamian myth, it certainly
wouldn’t surprise me at all.
It was the information that
those books gave me that inspired my thirst for knowledge and why I still give
my role playing heydays the credit for giving me the insatiable hunger for
knowledge and for giving me an outlet for my extremely over active imagination.
I really hope you enjoyed this latest
installment and can’t wait to share the next chapter with you tomorrow. Well
that’s all for now, I apologize for the almost week long delay on getting this
out but I took a little time off last week to recharge and regenerate and I am
fully ready to continue. Until then have a great day and as always:
PEACE!!!!!!!
Great writing style and choice of illustrations.
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